We can help you with e-Learning.
Depending on whether a particular aspect, component or delivery method is given emphasis, a wide array of similar or overlapping terms has been used. As such, e-learning encompasses multimedia learning, technology-enhanced learning (TEL), computer-based training (CBT), computer-assisted instruction (CAI), internet-based training (IBT), web-based training (WBT), online education, virtual education, virtual learning environments (VLE) which are also called learning platforms, m-learning, digital educational collaboration, distributed learning, computer-mediated communication, cyber-learning, and multi-modal instruction.
The extent to which e-learning assists or replaces other learning and teaching approaches is variable, ranging on a continuum from none to fully online distance learning.
The American educational psychologist Benjamin Bloom outlined the following classification of learning objectives according to the cognitive processes involved in the mind of learners. From lowest to highest these are:
Learners must be able to recall or remember the information.
Learners must be able to understand the information.
Learners must be able to use the information they have learned at the same or different contexts.
Learners must be able to analyze the information, by identifying its different components.
Learners must be able to create something new using different chunks of the information they have already mastered.
Learners must be able to present opinions, justify decisions, and make judgments about the information presented, based on previously acquired knowledge.
- We consult with to to define the goals of your e-learning project. It’s not just as simple as saying ‘We want our staff to be better at … some procedure’, or ‘We want to see if people really know how to do a particular job safely’.
It’s far more than that. It involves getting really familiar with your corporate culture, intimately understanding your processes and procedures, talking to all types of stakeholders from management to end users, and familiarising ourselves with your reporting structure.
- Instructional Design
- Once we understand what your e-learning goals are, how you intend to deploy them within your target area and the way you intend to measure the success of the project, we can start creating the basic building blocks of our e-learning instructional design.
On many occasions, we find that our clients already have a good sense of the content that they wish to use. In that case, our role would be one of oversight and insurance that the content matched the objectives.
- Although storyboarding might be seen as an antiquated process, we find that it can help to quickly discover any potential gaps, bottlenecks or misdirection in the e-learning process. We find that this type of visual aid keeps everyone informed of the workflow and also allows the workflow to be compartmentalised for more efficient development.
- Some people may find that scripting an e-learning development screen-by-screen is a tedious and unnecessary process. We beg to differ. It allows instructional designers and developers to crystallise the placement of every chunk of content in each step of the process. Every piece of text, every image, all audio and video components and every single user interaction is tabulated and signed off before anyone starts work.
- We hate to waste valuable time and resources, both yours and ours. So once you’ve signed off on the script, we’ll build a prototype that will contain a functional representation of the more common elements of one of your e-learning modules. This is designed to allow your end users to experiment, and essentially either try and break it, or at least expose any potential flaws so that we can address them before we begin the actual build.
- Once we have built the e-learning module(s), we generally upload them to a private, password-protected server environment where you can test, interact, and comment on the content. Once this phase has passed muster, we will either deliver the content to your IT department, or commission it ourselves on your server platforms, whatever you require.
Some examples where e-learning can be employed.
- Customer Service training
- Sales Training
- Customer-centric product training
- IT Training
- Implementation of Occupational Health and Safety (OH&S) standards
- Employee induction processes
- Software simulation and training
As you can imagine, there are many different ways that one can utilise e-learning, from a totally immersive self-paced format, to a blended environment and everything in between.
We produce everything from simple demonstrations to intricate competency-based training tools with advanced reporting facilities. Our modules can integrate with Learning Management Systems for a more enterprise-level approach, or simply report to a email address, or many steps between. It really does depend on the desired outcome.
We design, develop and deliver interactive training modules for processes as diverse as software simulations to mechanical and industrial work procedures.
In addition, we can combine learning modules with a customised face-to face environment to create a blended environment if your situation requires it.
We have a few examples in our e-learning portfolio.